One HTML5 Game Per Week
Thomas Palef sent in his project to create one HTML5 game a week. He's created seven games so far, including Princess Quest, a vertical jumping game that uses Phaser.
He's also posting short blog posts about how he makes the games.
Oboe.js (GitHub: jimhigson / oboe.js, License: BSD, Bower: oboe, npm: oboe) is a library for handling JSON HTTP responses before the request has finished:
It glues a transport that sits somewhere between streaming and downloading to a JSON parser that sits somewhere between SAX and DOM. It is small enough to be a micro-library, doesn't have any external dependencies and doesn't care which other libraries you need it to speak to.
The website has a video and more documentation that explains how it works.