Minecraft Character in WebGL
OpenSceneGraph (GitHub: cedricpinson / osgjs, License: LGPL) by Cedric Pinson is a WebGL framework based on OpenSceneGraph – a 3D API typically used in C++ OpenGL applications. This means it’s possible for developers experienced with OpenSceneGraph to bring their projects across to a familiar environment that runs in modern browsers thanks to WebGL.
Each control inherits from
Backbone.View.extend, so the API looks like a standard Backbone object:
var toggle = new Toggle('controls', this).render(); toggle.setTitle('Example title');
The author recommends testing the project with a web server to avoid security restrictions caused when running the examples locally.
Bootstrap 2.1.0 is out:
New docs, affix plugin, submenus on dropdowns, block buttons, image styles, fluid grid offsets, new navbar, increased font-size and line-height, 120+ closed bugs, and more. Go get it.
The Bootstrap homepage showcases the new features and has a slight redesign. Hopefully it’ll inspire Bootstrap users to customise their projects a little bit instead of using the same black gradient navigation bar on every single project!