Processing 1.2, Canvas and WebGL Benchmarks, What is WebGL?

03 Jun 2011 | By Alex Young | Tags webgl benchmarks processing

Processing.js 1.2

Processing.js 1.2 has been released. This version improves WebGL performance, and there’s now a guide that shows how Canvas and WebGL relate to Processing’s rendering modes: Understanding Rendering Modes in Processing.js.

There’s a full changelog in the blog post. And, the image above comes from Spring and Processing.js.

Canvas and WebGL Benchmarks

Ilmari Heikkinen posted some interesting jsPerf Canvas and WebGL benchmarks to his blog, which includes a text sources benchmark.

Running the benchmarks will show a comparison against other browsers using Browserscope.

What is WebGL?

What is WebGL? was a talk by Neil Trevett given at the WebGL Meetup group. It’s fairly high-level, but Neil does a good job of explaining how the stack of technologies required for WebGL come together to make it all possible.

It also mentions a project by Google called ANGLE which attempts to translate OpenGL ES 2.0 API calls to DirectX 9 for Windows machines that don’t have OpenGL 2.0 drivers. Interesting stuff!

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